The Vulkan API is widely regarded as the successor to OpenGL. Initially announced in 2015, the Vulkan Graphics API has provided significant improvements in graphics rendering performance compared to ...
NVIDIA has announced that they will not offer Vulkan API support for Fermi based graphics cards. The NVIDIA Fermi GPUs were launched back in 2010 and NVIDIA has decided that they will not be reviving ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
Hello Games has implemented the Vulkan graphics API to its space adventure title No Man's Sky, offering performance boosts.
The Khronos Group, which (among other things) maintains the OpenGL specification, has released version 1.0 of its new cross-platform graphics API, Vulkan. The Vulkan API is designed to be a ...
Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version of its ...
In brief: Vulkan has become a strong and popular contender to Microsoft's DirectX 12 graphics API. It's favored by developers (and even players, such as myself) for its superior performance (when well ...
Changes to the Android Open Source Project show that Vulkan 1.1 is coming. The new update doesn’t have many user-facing features, focusing on a few under-the-hood changes. Mobile silicon leaders Arm ...
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